diff --git a/.gitattributes b/.gitattributes
new file mode 100644
index 0000000..8ad74f7
--- /dev/null
+++ b/.gitattributes
@@ -0,0 +1,2 @@
+# Normalize EOL for all files that Git considers text files.
+* text=auto eol=lf
diff --git a/.gitignore b/.gitignore
index bf83296..4709183 100644
--- a/.gitignore
+++ b/.gitignore
@@ -1,17 +1,2 @@
-# ---> Godot
# Godot 4+ specific ignores
.godot/
-
-# Godot-specific ignores
-.import/
-export.cfg
-export_presets.cfg
-
-# Imported translations (automatically generated from CSV files)
-*.translation
-
-# Mono-specific ignores
-.mono/
-data_*/
-mono_crash.*.json
-
diff --git a/.idea/.gitignore b/.idea/.gitignore
new file mode 100644
index 0000000..a306afe
--- /dev/null
+++ b/.idea/.gitignore
@@ -0,0 +1,13 @@
+# Default ignored files
+/shelf/
+/workspace.xml
+# Rider ignored files
+/.idea.shooter-game.iml
+/contentModel.xml
+/projectSettingsUpdater.xml
+/modules.xml
+# Editor-based HTTP Client requests
+/httpRequests/
+# Datasource local storage ignored files
+/dataSources/
+/dataSources.local.xml
diff --git a/.idea/encodings.xml b/.idea/encodings.xml
new file mode 100644
index 0000000..df87cf9
--- /dev/null
+++ b/.idea/encodings.xml
@@ -0,0 +1,4 @@
+
+
+
+
\ No newline at end of file
diff --git a/.idea/indexLayout.xml b/.idea/indexLayout.xml
new file mode 100644
index 0000000..7b08163
--- /dev/null
+++ b/.idea/indexLayout.xml
@@ -0,0 +1,8 @@
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/.idea/vcs.xml b/.idea/vcs.xml
new file mode 100644
index 0000000..35eb1dd
--- /dev/null
+++ b/.idea/vcs.xml
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/README.md b/README.md
deleted file mode 100644
index c00314a..0000000
--- a/README.md
+++ /dev/null
@@ -1,3 +0,0 @@
-# shooter-game
-
-simple shooter game made in c#
\ No newline at end of file
diff --git a/a.gd b/a.gd
new file mode 100644
index 0000000..fae2c76
--- /dev/null
+++ b/a.gd
@@ -0,0 +1,11 @@
+extends Node
+
+
+# Called when the node enters the scene tree for the first time.
+func _ready() -> void:
+ pass # Replace with function body.
+
+
+# Called every frame. 'delta' is the elapsed time since the previous frame.
+func _process(delta: float) -> void:
+ pass
diff --git a/a.gd.uid b/a.gd.uid
new file mode 100644
index 0000000..1df1031
--- /dev/null
+++ b/a.gd.uid
@@ -0,0 +1 @@
+uid://df6qkavx4ap1y
diff --git a/icon.svg b/icon.svg
new file mode 100644
index 0000000..1a10d58
--- /dev/null
+++ b/icon.svg
@@ -0,0 +1 @@
+
\ No newline at end of file
diff --git a/icon.svg.import b/icon.svg.import
new file mode 100644
index 0000000..9f26606
--- /dev/null
+++ b/icon.svg.import
@@ -0,0 +1,43 @@
+[remap]
+
+importer="texture"
+type="CompressedTexture2D"
+uid="uid://j7iwtf725rnx"
+path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://icon.svg"
+dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
+
+[params]
+
+compress/mode=0
+compress/high_quality=false
+compress/lossy_quality=0.7
+compress/uastc_level=0
+compress/rdo_quality_loss=0.0
+compress/hdr_compression=1
+compress/normal_map=0
+compress/channel_pack=0
+mipmaps/generate=false
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
+process/channel_remap/red=0
+process/channel_remap/green=1
+process/channel_remap/blue=2
+process/channel_remap/alpha=3
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/normal_map_invert_y=false
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=1
+svg/scale=1.0
+editor/scale_with_editor_scale=false
+editor/convert_colors_with_editor_theme=false
diff --git a/project.godot b/project.godot
new file mode 100644
index 0000000..a2e1464
--- /dev/null
+++ b/project.godot
@@ -0,0 +1,15 @@
+; Engine configuration file.
+; It's best edited using the editor UI and not directly,
+; since the parameters that go here are not all obvious.
+;
+; Format:
+; [section] ; section goes between []
+; param=value ; assign values to parameters
+
+config_version=5
+
+[application]
+
+config/name="shooter-game"
+config/features=PackedStringArray("4.5")
+config/icon="res://icon.svg"