diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..8ad74f7 --- /dev/null +++ b/.gitattributes @@ -0,0 +1,2 @@ +# Normalize EOL for all files that Git considers text files. +* text=auto eol=lf diff --git a/.gitignore b/.gitignore index bf83296..4709183 100644 --- a/.gitignore +++ b/.gitignore @@ -1,17 +1,2 @@ -# ---> Godot # Godot 4+ specific ignores .godot/ - -# Godot-specific ignores -.import/ -export.cfg -export_presets.cfg - -# Imported translations (automatically generated from CSV files) -*.translation - -# Mono-specific ignores -.mono/ -data_*/ -mono_crash.*.json - diff --git a/.idea/.gitignore b/.idea/.gitignore new file mode 100644 index 0000000..a306afe --- /dev/null +++ b/.idea/.gitignore @@ -0,0 +1,13 @@ +# Default ignored files +/shelf/ +/workspace.xml +# Rider ignored files +/.idea.shooter-game.iml +/contentModel.xml +/projectSettingsUpdater.xml +/modules.xml +# Editor-based HTTP Client requests +/httpRequests/ +# Datasource local storage ignored files +/dataSources/ +/dataSources.local.xml diff --git a/.idea/encodings.xml b/.idea/encodings.xml new file mode 100644 index 0000000..df87cf9 --- /dev/null +++ b/.idea/encodings.xml @@ -0,0 +1,4 @@ + + + + \ No newline at end of file diff --git a/.idea/indexLayout.xml b/.idea/indexLayout.xml new file mode 100644 index 0000000..7b08163 --- /dev/null +++ b/.idea/indexLayout.xml @@ -0,0 +1,8 @@ + + + + + + + + \ No newline at end of file diff --git a/.idea/vcs.xml b/.idea/vcs.xml new file mode 100644 index 0000000..35eb1dd --- /dev/null +++ b/.idea/vcs.xml @@ -0,0 +1,6 @@ + + + + + + \ No newline at end of file diff --git a/README.md b/README.md deleted file mode 100644 index c00314a..0000000 --- a/README.md +++ /dev/null @@ -1,3 +0,0 @@ -# shooter-game - -simple shooter game made in c# \ No newline at end of file diff --git a/a.gd b/a.gd new file mode 100644 index 0000000..fae2c76 --- /dev/null +++ b/a.gd @@ -0,0 +1,11 @@ +extends Node + + +# Called when the node enters the scene tree for the first time. +func _ready() -> void: + pass # Replace with function body. + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +func _process(delta: float) -> void: + pass diff --git a/a.gd.uid b/a.gd.uid new file mode 100644 index 0000000..1df1031 --- /dev/null +++ b/a.gd.uid @@ -0,0 +1 @@ +uid://df6qkavx4ap1y diff --git a/icon.svg b/icon.svg new file mode 100644 index 0000000..1a10d58 --- /dev/null +++ b/icon.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/icon.svg.import b/icon.svg.import new file mode 100644 index 0000000..9f26606 --- /dev/null +++ b/icon.svg.import @@ -0,0 +1,43 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://j7iwtf725rnx" +path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://icon.svg" +dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 +svg/scale=1.0 +editor/scale_with_editor_scale=false +editor/convert_colors_with_editor_theme=false diff --git a/project.godot b/project.godot new file mode 100644 index 0000000..a2e1464 --- /dev/null +++ b/project.godot @@ -0,0 +1,15 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + +config_version=5 + +[application] + +config/name="shooter-game" +config/features=PackedStringArray("4.5") +config/icon="res://icon.svg"